Rhythm based roguelike where defense is your only offense.

Winner of the 'Industry Ready' award presented by Riot Games at UTS Games Showcase 2026. I am responsible for programming procedurally generated maps, as well as back-end level control systems.

About Me

Hi there, my name is Arie Maljers and I am a game programmer and designer. I have been responsible for systems programming on my flagship title 'Cyberfunk /4/4' and content programming on 'Terminal Horizon'.

In addition to my project work, I achieved a WAM of 85 in my Bachelor of Game Development at the University of Technology Sydney, and have studied abroad at University Sains Malaysia.

I make games to connect the dots between narrative themes and gameplay mechanics using unique programmatic solutions.

Terminal Horizon

Mewgenics meets Blade Runner.

Currently programming content for the game including items, abilities and enemies. Working on an existing codebase of over 100 scripts, pushed first PR within 1 week of joining.